![]() Fortunately building UE4Editor-Linux-DebugGame takes Unreal Engine Linux support has slowly been getting more and more functional. This post will cover packaging, building, and deploying a Linux binary. To use the ZED Plugin for Unreal, you need to download and build our custom engine for AR/MR from source. This page contains information about the effort to build UE4 natively on a Linux host. ![]() ![]() A Linux or Windows server running Jenkins CI and (optional) Perforce Helix.
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